game lore

Welcome to the Squirrel Market

In one week on June 1st, our second game, SHINIES, will be released. SHINIES is a trick-taking card game aimed at kids ages 8 and up. It features fun illustrations and straightforward rules for a fast-paced game with a ‘classic card game’ feel the whole family can enjoy. But SHINIES is also part of a larger mythos, tied into another game we’re working on for the future. The game itself is straightforward, but it still has a bit of lore to go with it. To that end, we present this short introduction to the world of SHINIES with The Squirrel Market. Enjoy! 🙂
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Box Art

Deep in the forest, the Squirrel Market lies,
Hustling and bustling with free enterprise;
All who reside there, and all who arrive,
Barter their Shinies in order to thrive.

Blue Card

Some squirrels are makers, often uptight,
Reluctant to let treasures out of their sight

Red Card

Some squirrels are traders; they’re clever and sly,
Buying and selling is how they get by.

Green Card

Some squirrels are finders, it’s fortune they seek;
‘In and out fast’ is their favorite technique.

Black Card

Rats are the salesmen, all chock-full of spunk,
But beware–their ‘great deals’ are mostly just junk.

Amber Card

The weasels are con-artists, masters of theft;
They’ll steal with the right hand, and sell with the left.

Card Back

The Squirrel Market can be a most hectic place,
Where everything moves at a chaotic pace;
So come try your luck and join in on the fun!
Who knows? When it’s over, perhaps you’ll have won!

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All content is the property of Roan Arts LLC. Copying or reproduction for profit or without attribution without permission is not permitted. The authors are Lia Wolff and James Weimer. The artist is Caytlin Vilbrandt.

Hunter: Renata D’Marco

We’re on our fifth Hunter! This week is Renata D’Marco, a religious zealot whose murderous impulses have been harnessed for divine purposes. Renata’s story is a bit longer than the others have been, so I’ll be dividing it below a cut. Be sure to click ‘Read More’ to finish her story! 

The game itself will be available for sale one week from tomorrow! We’ll have one more story before that, then the official announcement. Why yes we ARE excited around here! 😉

Renata D'Marco Playable Character

Renata D’Marco
Playable Character

 

 

Renata stepped inside the old white clapboard building, inhaling deeply that special “empty church” smell. Though she’d never been inside this particular one, she was home. Peace descended on her, prickling her skin like a warm hand, as she walked down the nave toward the sanctuary. Stopping in front of the altar, she knelt, clasping her hands around the large white cross on her chest, and whispered a brief prayer.

“Holy Father forgive me…” She had so many sins, past and future to confess, and too little time to list them all. The shadows were gathering, and she had a Mission to complete.

Where is the Priest?

There should at least be an acolyte somewhere about, going about the business of lighting candles and keeping an eye on visitors. She had neither seen nor heard another soul since she’d entered the church. Her neck prickled, all the peace of the place evaporating for her.

“Father? Are you there?” Her voice echoed in the vaults, small and alone.

No answering patter of feet or swish of robes met her straining ears. Only a strange clicking sound. Renata pulled her crossbow off her back, loading and cocking it in one smooth motion and whispered an apology for bringing arms into a holy place. But she was not fool enough to wander this town without means of defense. Hell’s tendrils were coiled too closely about the town to make that a safe course of action for any Hunter who wished to continue her holy mission.

She strode up the aisle back toward the narthex, bow pointed ahead. Throwing open the door, she stopped, eyes narrowing. The small antechamber was filled with scurrying, skittering things. Part spider, part nightmarish assortment of misshapen bodies, they crawled over each other in their eagerness to get to her. Renata took aim, her finger drawing the trigger back in one smooth motion while her other hand slapped another arrow into the groove. The fired arrow glowed deep blue as it arced through the nearest spider-monster, and the three behind it. The next arrow took out four, and the third arrow exploded into a blinding flash of light, leaving only ashes behind it.

Forgive me, oh Lord, for shedding blood in your Holy Place. Guide my hand in banishing these Hellspawn forever from your Holy Presence.

She whirled, coat flaring, and snapped another glowing arrow into the face of a sickly-green spirit emerging from the wall. It passed harmlessly through the ghostly monster, but the thing’s claws did not pass harmlessly through her arm as it swiped at her. Blood welled out of her torn sleeve, and she clenched her teeth. Pain is weakness leaving the body.

Renata clenched her cross in her fist, lifting it in a warding gesture and muttering in latin. She bit off every word as if she might bite pieces out of the angry Spirit itself. The last word rose in a shriek which mingled with the pained cry of her foe. Dark blue bands wrapped around the amorphous thing, squeezing until it exploded into green sparkles, dissipating harmlessly into the wooden walls.

A hollow chuckle echoed around the nave. “Bravo, Madam D’Marco. Quite an impressive show.”

Renata frowned, her finger tightening reflexively as she peered into the wavering shadows cast by the candles. A slight movement beyond the altar made her swing the crossbow in that direction, and elicited more laughter.

“Better put that thing away, girl. Before you hurt yourself. The Shadows are rising, and soon I will be indestructible.”

Renata squeezed the trigger, moving toward the shadowy figure. “You’re not indestructible now. Filthy Demonspawn, you defile this Holy place! I abjure thee, flee before the wrath of God and His Holy instrument.”

Rustling behind her, then a voice murmuring seductively in her ear. “You’re feisty. I like you. Maybe I’ll turn you instead of just slaughtering you.”

“I’ll die before I join your filth!” She spun, skirt swirling tight about her ankles and ponytail whipping across the face of the cadaverous figure behind her. She looked into his laughing red eyes, and swung her balled fist directly at the fanged smirk below. He caught her wrist languidly, twisting easily until the bones in her forearm twisted about each other, then broke with a grinding snap.

The Hunter grunted at the pain, and pulled away. The vampire lord let her go, slouching provocatively against a pew. She was entirely unmoved by the sight of his pale, naked chest or the “sexy” pheromones assaulting her senses. Devotion to her God flowed through her veins, muting such things. She continued to back away, muttering another incantation-prayer under her breath. The Vampire frowned, as if sensing her immunity and moved toward her again. The blast caught him full in the face, washing him in blue light. His chiseled face melted and ran, like a wax model.

“Naughty morsel,” he hissed. He launched himself at her in a blinding display of speed, fangs extended fully.

Renata threw out a hand, catching him in the chest with another ball of holy energy as he latched onto her neck. Her strength flowed away like water, but she twisted weakly in his grasp anyhow. I will NOT be Turned.

She managed one final blow, a clumsy swipe with an arrow clenched in her unbroken fist that connected with his neck, opening a jagged wound infused with Holy Power. The light faded from her eyes, and the world receded in a jumble of slamming doors, shouting voices and screams of pain. Turning toward the light, she followed it away from the pain and darkness of her earthly body.

At last, I will join you, oh Lord. I come to the place prepared for me at Your side.

~~~ (more…)

Hunter: Deacon James

We’re continuing our series of Hunters short fiction, picking up where last week’s story (Erica Morgan) left off. This week’s story is Deacon James, the former soldier and lone survivor who wages his own personal war against the forces of darkness. 

The other big news this week is that Hunters: Battle of Arkady has an official release date now! The game will be available for sale starting May 1st, 2014. Check out our News page for updates as they come.

Deacon James Playable Character

Deacon James
Playable Character

Deacon squatted in the ditch beside the mutilated corpse, dog-tags jingling as he bent over it a little. He avoided looking directly at it as much as possible–especially the face–while he searched for clues. He’d seen worse in Afghanistan, but the demon-slain always got him right in the gut.

Another damn kid. Why’s it always a kid. She’s Jenny’s age, too. Sonufabitch.

This one was definitely demon-slain. The wound pattern, the unnatural chill, the oily reek of hellstink; all classic signs of Hellspawn activity. He pulled out a rugged portable tablet-computer, pulling up a map of the area. A few miles further on was a small town; Arkady. The special tracker he had attached himself pinged as dark energies swirled around the town and demonic auras appeared on the map. Part of the town was disappearing even as he watched. Arkady was the right place alright.

The dark, camouflage-clad man returned to the road and his waiting jeep. Glancing around, he saw an old farmhouse across the way. Movement on the porch caught his eye and he squinted a little. Just as he’d thought. One of the Faceless was trying to get into it. There was probably some poor farmer in there, terrified out of his skin–it was damned hard to fight one of the Faceless, if you’d never seen one before. That was part of how they hunted. Deacon’s jaw clenched.

Not today.

He pulled the special rifle, the modified M16, out of the back seat. With one smooth motion, he raised it, cocked it, sighted, and sent a short burst of silver-blue death down the barrel, through the suppressor, across the yard, and into the back of that featureless head. It crumpled, and he jogged across the yard to the body. Placing one hand on the bloody forehead, he furrowed his brow in concentration, and sent the hellspawn back where she belonged–for good.

…I hope.

Several things happened simultaneously. Another black aura pinged on the tracker tucked into its carrying case, a shotgun fired inside the farmhouse, and the distinctive aura of another Hunter blazed across his senses. He didn’t know the aura. Someone new.

Feels like a psychic in there. Who in the hell would be out in this ramshackle spot?

Deacon knocked at the door, glancing in through the window. No answer. The faint sounds of sobbing penetrated the stout door. The mailbox in the yard, leaning at a tired angle, had said ‘Morgan’ in faded lettering.

He knocked again. “Hello? Miss Morgan? Are you all right in there? It’s okay to come out, the monster is dead. I put her down. I’m here to help you, if you’ll let me in.”

The tracker pinged, and he glanced down at it–then back out to the road. Movement around his jeep, and not the human kind.

Can’t stay out here.

He tried the doorknob. Locked.

“Please, miss. There are more coming.”

A tall blonde opened the door. Her face was damp and splotchy, her eyes red-rimmed with tear streaks down her cheeks–but she held a shotgun perched competently on her right hip, business end toward him.

“Who are you?” Her voice was strained, but steady.

Deacon set his own weapon aside and put his hands up as a show of non-aggression. “Deacon James, miss. A Hunter like you, but we haven’t met. Some of us run into each other one way or another, and this looks like our first meet-and-greet. I imagine others will be along soon. Meanwhile, we’d best get you armed up. There’s another clutch of hellspawn headed this way.”

Her eyes fixed on his face, weighing his words. A few brief flutters as if someone else were rifling through his thoughts were all the warning he had that she was reading his thoughts. Not bad for a boot-psychic.

“Erica,” she said at last. “What was that thing?”

Deacon stepped inside at her gesture, picking up his rifle again. “Faceless Maiden.” He glanced at the torn-up body of the old woman laying sprawled in the hall. “Guess you’ve had a bit of trouble in here, too. Anyone you knew?”

“M-my mother. She w-was dead when I got back from town. Then, the faceless woman, and then she j-just… started…“ Erica’s voice choked off in a sob.

Definitely new to all this.

Deacon shook his head, and patted the girl awkwardly on the shoulder; he never knew how to act in these situations. “You did the right thing, shooting her like that. She wouldn’t have wanted to exist like that.”

Erica’s chest heaved for a moment, but she brought herself back under control. “Yea. Well. Thanks for taking care of that other… thing. I thought for sure she was going to break in here eventually. I’ve never been so scared in my life.”

“Better find your courage soon, miss.” Deacon consulted his tablet-tracker. “Looks like four more approaching. ETA two minutes. You got anything else in here besides that shotgun?”

“What? No… I mean, I’ve got kitchen knives, but–”

“Better than nothing. Go on and arm yourself. You got an upstairs window with a good view of the road?”

“Yes. Upstairs on the right; the guest room window has a pretty good view toward town.”

Deacon nodded and took the worn wooden steps in a few long bounding strides. The door on the right opened onto a tidy, sparsely-furnished bedroom. A single window with floral curtains looked toward Arkady. He opened the sash and knelt at the window, scanning the surroundings. A flicker of motion down the road, and a few lumbering figures crossing the lawn, signaled the approach of the next threats. Movement beside him–Erica sank to her knees with her shotgun propped on the sill.

“That’s the ‘more’ you were talking about?”

“Yeah. Watch how they move; hellspawn can hide details about themselves if they know you’re watching.”

“They’re moving pretty slowly.”

“Good. Probably just zombies, then.”

“Also, I… Do you… feel something?”

Deacon’s eyes unfocused. Another Hunter. And this one, he knew.

“Mercy.” he whispered.

“What?” Erica frowned, not understanding.

“Mercy Roman, half-vampire.” He explained, shaking his head to clear it.

“An enemy?”

“No, a friend. So far, anyway.” Deacon grinned. “Take aim on those bastards on the lawn; we’ll get her in here and have a little council of war.”

He sighted down on the first dark figure as its shroud fell, revealing the mangled corpse fully. Next to him, Erica braced the shotgun to her shoulder.

“Try not to hit Mercy though. She doesn’t take kindly to friendly fire.”

~~~~~~~~~~~~~~~~~

All content is the property of Roan Arts LLC. Copying or reproduction for profit or without attribution without permission is not permitted. The authors are Lia Wolff and James Weimer. The artist is Caytlin Vilbrandt.

 

Hunter: Erica Morgan

Today we’re starting a new series in preparation for our first game release, Hunters: Battle of Arkady. We’ll be posting short fiction pieces, one for each playable character from the game. Each story will give a little background for the characters, showcase their personalities, and show how their story meshes with the others.
The first story is Erica Morgan’s. She’s a local girl who discovers her psychic powers when the Monster legions begin attacking Arkady, Illinois. 

Erica Morgan, Playable Character

Erica Morgan, Playable Character

Erica brushed a strand of golden blond hair out of her eyes and looked up at the sky. What was up with the odd weather this afternoon? There wasn’t a cloud to be seen, and yet the air had a dense, thick quality to it and the sun seemed somehow dimmed; it felt like that tense moment right before a rainstorm breaks–only without the storm. She sighed, hunched her shoulders, and turned toward the post office door behind her, shaking her head. Maybe it was just in her mind.

Movement caught the corner of her vision, and she swung back to squint at the gutter across the street. Surely she hadn’t just seen what she thought she’d seen. Arkady, Illinois had a really impressive infestation of snakes in the city sewer system given how small the town was; before the cancer took him, her father had once half-jokingly suggested to the city council that they list the snakes as a tourist attraction. After all, if they couldn’t get rid of the things, he’d reasoned, they’d might as well put them to work. Erica scrubbed one calloused hand over her eyes at the memory, and mentally berated herself for letting her imagination run away with her. It had just been a snake; it couldn’t possibly have been a tentacle coming out of that grate.

The athletic young woman ducked into the post office and scooped up her mail, then scooted back to the beat-up blue Chevy that had been her only inheritance; her father had never much believed in planning for the future, preferring instead to focus on living in the moment. The engine coughed once and lurched as she peeled out, headed for the edge of town. She had the strong urge to just go home, lock all the doors, and let today just pass on by.

She didn’t notice the figure standing around the side of the post office, watching her.

A few quiet minutes later (radio reception outside of town had always been bad but today there was nothing but static across the dial; the radio must’ve given up the ghost at last), the old blue truck pulled up before a weathered two-story house next to an equally antiquated barn. An old, swaybacked rusty-brown horse was the only welcome-home reception waiting for her in the yard. He put his head over the fence gate and let out a nicker in greeting.

Erica hopped out of the truck and swung the creaking door shut behind her, the bundle of mail tucked under one arm. She smiled and went to return the greeting.

“Hey Baron. How’s the grass, old man?” Baron’s soft nose nudged her elbow, looking for a treat. Long past his prime, but still strong in his old age, the workhorse had gotten spoiled; when she was younger, she’d delighted in sneaking treats to him, and he’d gotten a little too accustomed to it over the years. She chuckled and fished a carrot out of her coat pocket. “Come on, let’s get you inside.” Glancing at the sky again, she added, “I’ll feel better with this place all locked up tight.”

She opened the gate and led Baron toward his cozy stall. He followed along agreeably enough, breath snuffling in her hair and letting out the occasional snort; maybe he was feeling the strangeness of the day, too. Erica settled her hoofed friend (really her only friend, if she was being honest) with plenty of hay, fresh water, and an affectionate pat on his neck, then locked the barn up carefully–checking every door and even inspecting the walls for termite holes and weak boards. Satisfied at last, she crossed the yard and headed for the safe harbor of the house. She pulled out her cell phone to check her messages, but the little symbol said ‘No Service.’ That was strange, the service was usually great out here; there must be a tower down somewhere.

Or something.

She walked a little faster.

Once inside the front hall, she hung her coat on a peg and tossed the mail onto the little side table that had been her grandmother’s. It was probably all bills and catalogues; hardly anyone wrote letters anymore.

“Mother?” She listened, but there was no answer to her call.

Erica frowned, shifting from foot to foot, her sneakers creaking a bit. The house wasn’t just quiet, it was silent. It wasn’t like Mother to go out; she didn’t move very fast anymore since her joints had started to go, so she tended to stay in her own room, or the living room, as much as possible. “Mother! I’m back from town. Are you upstairs?”

Still no answer.

Erica vaulted the stairs two at a time, her heart pounding. Something was wrong, she could feel it. She didn’t even knock at the bedroom door, just shouldering it aside and coming to a halt.

A small scream escaped her lips. Weak, watery sunlight picked out the details of the scene in all its horrific detail. Mother lay sprawled on her back across the cotton quilt with her guts torn out as if by some wild beast, her arms flung out to her sides and face turned toward the wall. Blood dripped to the floor from the soaked bedspread and flies clouded over the body, their drone filling Erica’s mind. She took a slow step forward, numb, dazed.

A knock at the door echoed through the house, snapping her back to reality. She shook her head back and forth for a moment, trying to clear it of that incessant droning, then turned toward the door. Maybe whoever was there could go for help?

As her wits skipped from thought to thought without guidance or purpose, her body reacted to some other instinct independent of conscious direction. She stepped into her own bedroom, lifted her father’s shotgun down off the wall, loaded it, and headed for the door. The knocking came again, quieter this time. With the shotgun held to the side, she opened the door on a figure swathed in the gathering afternoon shadows of the veranda.

“Yes? What do you–“

The young woman stepped in toward the open door with some primal, silent menace, and–obeying an unconscious impulse–Erica just managed to slam the door in her face before she crossed the threshold.

Or, rather, her lack of a face.

Smooth, pallid skin curved gracefully below a crop of pleasant auburn hair, devoid of features but bent forward with some terrible intent she couldn’t identify precisely except that it gave her a cold feeling in the pit of her stomach. Some distant corner of Erica’s mind had noted the woman’s plain sundress had been soiled and stained with blood, but she was too busy to think about it, throwing the deadbolt before running to the back door to lock it, too. She slumped against the back door, her breathing coming in ragged gasps, her mind racing. Were all the windows closed? What was that… thing? Would it try to get in? How fast could it climb?

A noise made her look up, and she choked.

Mother was standing at the end of the hall.

Dead, white eyes gazed mindlessly at her, shriveled feet carrying Mother toward her slowly with shuffling, unsteady steps. Withered arms extended, a plaintive moan boiling up from somewhere in the glistening, gaping belly-wounds, a hanging mass of entrails dragging red streaks along the wooden floor.

Erica brought the shotgun up, all her impulses screaming at her to fight. Her finger spasmed on the trigger as Mother’s corpse lurched toward her, and the report rang in her ears–the force of the recoil making her shoulder jerk harshly. But her aim had been true. The shot pellets glowed pale blue as they ripped through Mother’s head, reducing it to ribbons and spraying them down the hallway. The corpse went limp, toppling over backward with a heavy, wet thump.

Erica’s shoulders shook violently, sobs catching in her throat as she clutched the shotgun in shaking hands, slumping to her knees. She wanted nothing more than to escape from the world; from Mother and the ominous day and the faceless woman on the doorstep and everything else. Just make it all go away. The hall, with it’s stink of blood and death, faded from her sight.

Another knock came from the front door, and she stared at it wild-eyed. But a reassuring voice came from the other side. A man’s voice.

“Hello? Miss Morgan?” He called to her, silhouetted through the narrow window next to the door by the failing afternoon light. “Are you all right in there? It’s okay to come out, the monster is dead. I put her down. I’m here to help you, if you’ll let me in.”

The doorknob rattled, and Erica pushed herself to her feet. She hesitated.

“Please, miss.” He called to her again. “There are more coming.”

She opened the door.

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All content is the property of Roan Arts LLC. Copying or reproduction for profit or without attribution without permission is not permitted. The authors are Lia Wolff and James Weimer. The artist is Caytlin Vilbrandt.